

This shouldn't affect most gamers, but players dedicated to playing southpaw won't find the left-handed holy grail here. The directional pad components are physical blocked from taking up residence the rightmost modular compartment, and the controller offers no way to re-assign left / right stick functionality. There are some limits to configuration however - we found that having multiple thumbsticks on the controller's left simply didn't work, although dual d-pads had no problem playing nice together. Sticks and pads are removed with a simple twist to the left, unlocking them and allowing them to be lifted out. Five tiny magnets hold the controller's faceplate down, securing it well enough that it doesn't detach on its own, but making it easy to peel off. Switching out the modular components is simple, and even kind of fun.
#MAD CATZ PC GAME PAD PS3#
Although the PS3 style pad seems to be better balanced of the two, neither of them overshadow the pads they emulate. The classic, solid crossbar D-Pad on the other hand has less trouble with directional drifting, but hitting those diagonal inputs can be difficult. The PS3 style "island" D-pad, for instance, registers diagonals quite easily - but lean your thumb hard to either edge of any given direction, and you may find yourself hitting that diagonal unintentionally.

The controller's modular D-pads are a bit less equal, each with their own flaws. The included thumbsticks offer a bit more tension than the Xbox / PlayStation stock controllers, but are still very responsive. So, you can swap and replace the controller's joysticks and directional pads - but are they worth switching out? For the most part, component use is a matter of preference - the convex "PlayStation style" thumbsticks don't provide a significantly different level of tension than the "Xbox style" concave sticks, although Mad Catz says additional ProModule kits will eventually give users additional options in color, texture, sensitivity and even stick length / height. A threaded end ensures the premium feeling wire won't yank out of your controller mid-game.
#MAD CATZ PC GAME PAD PRO#
Besides, if you're going to tie a controller down, we can't think of a nicer tether than the MLG Pro Circuit's three meter braided USB cable.
#MAD CATZ PC GAME PAD PROFESSIONAL#
Mad Catz says using a wired USB cable will combat input latency and accidental disconnections - we're the first to sing the praises of wireless peripherals, but we can't blame a professional controller for not taking any chances. The lack of battery means exactly what you'd think it does: this puppy is on a leash. The backside is a bit different too - where one might normally find a battery pack, the MLG Pro-Circuit has a weight compartment, allowing users to bog the unit down with up to two 25 gram (1.23 ounce) weights. There are important differences, of course - the gamepad's face can be rearranged to imitate the PlayStation 3 and Xbox 360 controllers, a mixture of both, or even odd customizations featuring two directional pads and one joystick. The controller itself apes the shape of Microsoft's premiere gamepad, closely mimicking the curves, grips, triggers and shoulder buttons of the Xbox 360 controller. A pair of velcro walls allow you to compartmentalize the soft lunchbox to carry your controller and its spare parts. The case feels about as protective as a cardboard lined plush zipper case can, but it lacks the premium feel of the controller itself. Behind the controller's molded plastic packaging we found the unit's 3-meter detachable braided USB cable and a padded carrying case.
